

A Bit About Me
I am a 3D Animator with a 3D Generalist background and a Bachelor’s of Fine Arts degree in Digital Production. I’m experienced in using Maya to bring life, movement, and personality into diverse types of characters for both games and films. I value the importance of delivering what the client values in each animation, as well as work together with people on my team to create something great!
Summary of Skills
Gameplay Animation
Character Animation
Creature Animation
3D Generalist
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Create high quality animations for video games that give players satisfaction in every action
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Provide compelling storytelling through movement
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Produce smooth animations that are able to blend well into each other
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Combine body mechanics and fluidity into both stylized and realistic biped animations
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Use the understanding of gesture to create beautiful poses in movement
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Experience bringing unique movement and life into both real and fantasy creatures
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Background in modeling, texturing, character and animal sculpting, and prop creation
